Experimenting with the laser-cutter
starting from this picture
First try-out on 6mm plywood.
The wood was bent an the laser got stuck -> interesting glitch
Create a texture on 3 mm acrylic
Over-saturated pattern
experimenting with different tracing settings
first 4 -> failed because I forgot to convert the file to RGB
->
It started doing a second layer stronger, but I had to stop it mid-way
Using the laser-cutter for the process of slashing textiles
Before putting it in the washing machine
After putting it in the washing machine
Experimenting with different powers and speeds
Trying to engrave on different, thinner acrylic
Initially: seeing if the heat bends it
...
It didn't
Interfering with the file
Odd Matter
Engraving a Marble pattern on Foamboard
Interesting shiny effect

Revealing the layer underneath
Different type of file -> less interesting effect
Engraving on hypertrans laser film matte sheets
Looks almost like printing
Can I try to make them look even closer to printed images?
Interfeering In-between
Coloring the paper before engraving
Changing power/speed of the machine while it is engraving
Taking it further
Trying to cut it
Going bigger (A3 Sheet)

Creating an image that is not defined within a clear rectangle
Trying to print a bigger, fuller image in the laser cutter from the interaction station.

It did not turn out as good as the ones in the digi lab -> i had to adjust the power a few times and i still didn't get the same effect and the paper got creased
I tried experimenting with different colors, in this case using the copic markers.

I think the black, red and dark blue give a nice effect, but also the subtlety of the yellow is interesting and can be explored further.
Some failed attempts.

The paper moved and the machine kept engraving.
Interfering with the machine
#include

float value;

void setup() {
Serial.begin(9600);
CircuitPlayground.begin();
}

void loop() {
// Take 10 milliseconds of sound data to calculate
value = CircuitPlayground.mic.soundPressureLevel(10);

Serial.print("Sound Sensor SPL: ");
Serial.println(value);

if (value > 55 and value < 65){
CircuitPlayground.setPixelColor(0, 255, 255, 0);
CircuitPlayground.setPixelColor(1, 255, 255, 0);
CircuitPlayground.setPixelColor(2, 255, 255, 0);
CircuitPlayground.setPixelColor(3, 255, 255, 0);
CircuitPlayground.setPixelColor(4, 255, 255, 0);
CircuitPlayground.setPixelColor(5, 255, 255, 0);
CircuitPlayground.setPixelColor(6, 255, 255, 0);
CircuitPlayground.setPixelColor(7, 255, 255, 0);
CircuitPlayground.setPixelColor(8, 255, 255, 0);
CircuitPlayground.setPixelColor(9, 255, 255, 0);
CircuitPlayground.setPixelColor(10, 255, 255, 0); //change to yellow
}
else if (value > 65 and value < 70) {
CircuitPlayground.setPixelColor(0, 0, 0, 255); // change to blue
CircuitPlayground.setPixelColor(1, 0, 0, 255);
CircuitPlayground.setPixelColor(2, 0, 0, 255);
CircuitPlayground.setPixelColor(3, 0, 0, 255);
CircuitPlayground.setPixelColor(4, 0, 0, 255);
CircuitPlayground.setPixelColor(5, 0, 0, 255);
CircuitPlayground.setPixelColor(6, 0, 0, 255);
CircuitPlayground.setPixelColor(7, 0, 0, 255);
CircuitPlayground.setPixelColor(8, 0, 0, 255);
CircuitPlayground.setPixelColor(9, 0, 0, 255);
CircuitPlayground.setPixelColor(10, 0, 0, 255);
}
else if (value > 70 and value < 75){
CircuitPlayground.setPixelColor(0, 0, 255, 0); // change to green
CircuitPlayground.setPixelColor(1, 0, 255, 0);
CircuitPlayground.setPixelColor(2, 0, 255, 0);
CircuitPlayground.setPixelColor(3, 0, 255, 0);
CircuitPlayground.setPixelColor(4, 0, 255, 0);
CircuitPlayground.setPixelColor(5, 0, 255, 0);
CircuitPlayground.setPixelColor(6, 0, 255, 0);
CircuitPlayground.setPixelColor(7, 0, 255, 0);
CircuitPlayground.setPixelColor(8, 0, 255, 0);
CircuitPlayground.setPixelColor(9, 0, 255, 0);
CircuitPlayground.setPixelColor(10, 0, 255, 0);
}
else if (value > 75) {
CircuitPlayground.setPixelColor(0, 255, 0, 0); // change to red
CircuitPlayground.setPixelColor(1, 255, 0, 0);
CircuitPlayground.setPixelColor(2, 255, 0, 0);
CircuitPlayground.setPixelColor(3, 255, 0, 0);
CircuitPlayground.setPixelColor(4, 255, 0, 0);
CircuitPlayground.setPixelColor(5, 255, 0, 0);
CircuitPlayground.setPixelColor(6, 255, 0, 0);
CircuitPlayground.setPixelColor(7, 255, 0, 0);
CircuitPlayground.setPixelColor(8, 255, 0, 0);
CircuitPlayground.setPixelColor(9, 255, 0, 0);
CircuitPlayground.setPixelColor(10, 255, 0, 0);
}
delay (90);
}
Code for lights to change according to intensity of sound